Well, I've been doing more playing around with the Unreal shader nodes, as well as doing more research and learning new techniques in Photoshop. Here is the updated model. I am probably done with this now. It was more of a test object than anything really. Now that I know more about Unreals rendering methods and just how to go about these things in general, I should be able to do something more interesting.
Sunday, March 29, 2009
Saturday, March 28, 2009
Artwork
Did a quick little project for fun. Found a concept online somewhere and decided to do a highpoly, lowpoly, normal map bake and put into Unreal Engine 3. Might do some more work on this, but I don't know. Might move onto something more interesting and challenging.
Previous images were rendered in Unreal Engine 3.
Previous images were rendered in Unreal Engine 3.
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