I re-worked the normal on the bags, added more wrinkles/folds, and added a detail bump to the shader. I also did quite a bit of work on the diffuse, adding some darker areas where the folds lie, and also making them look more worn/dirty.
I am currently a student at Brown College in Minnesota, but will be graduating in two weeks. I plan to be working in the industry as soon as possible at a 3D artist. Besides making video games, I love playing them as well as listening to music, watching movies, and skateboarding.
2 comments:
Wow! That really makes a big difference.
ya, I need to scale them down now though about 35% or something.
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