Saturday, March 28, 2009

Artwork

Did a quick little project for fun. Found a concept online somewhere and decided to do a highpoly, lowpoly, normal map bake and put into Unreal Engine 3. Might do some more work on this, but I don't know. Might move onto something more interesting and challenging.








Previous images were rendered in Unreal Engine 3.

2 comments:

Scott Reynolds said...

Nice. How many polys is it?

Matt said...

A little high, 3,745 tris.