
Sunday, April 5, 2009
Sandbag Update
I re-worked the normal on the bags, added more wrinkles/folds, and added a detail bump to the shader. I also did quite a bit of work on the diffuse, adding some darker areas where the folds lie, and also making them look more worn/dirty.

Sand Bags (1st Pass)
One of my roommates requested me to make some sandbags for Unreal for a map he's making. So I made 3 differen't versions and combined them into 1 map, then rotated and adjusted them all to make this wall. I need to add more dirt/grunge on the texture yet, and do a possible spec map, as well as tweak the placement/pose of the bags.

Thursday, April 2, 2009
Wagon Wheel
Another quick object I did and threw into Unreal. The textures look somewhat muddy... there 1024's too.. I think partially it's from the DXT compression Unreal does, but also just the fact I could have unwrapped my lowpoly somewhat better.
I brought the highpoly into mudbox for this one and sculpted the wood grain and some other dings and marks.
Edit: I added a detail normal map to the shader, which helps alot. It at least helps to make it look higher rez and not so muddy.
New Version:

Old Version:
I brought the highpoly into mudbox for this one and sculpted the wood grain and some other dings and marks.
Edit: I added a detail normal map to the shader, which helps alot. It at least helps to make it look higher rez and not so muddy.
New Version:

Old Version:

Sunday, March 29, 2009
Balloon Update
Well, I've been doing more playing around with the Unreal shader nodes, as well as doing more research and learning new techniques in Photoshop. Here is the updated model. I am probably done with this now. It was more of a test object than anything really. Now that I know more about Unreals rendering methods and just how to go about these things in general, I should be able to do something more interesting.

Saturday, March 28, 2009
Artwork
Did a quick little project for fun. Found a concept online somewhere and decided to do a highpoly, lowpoly, normal map bake and put into Unreal Engine 3. Might do some more work on this, but I don't know. Might move onto something more interesting and challenging.



Previous images were rendered in Unreal Engine 3.



Previous images were rendered in Unreal Engine 3.

Sunday, January 11, 2009
It's been a while....
Hello there,
Ya I know...it's been what... like 5 or 6 months since I've updated this thing... but no one probably looks any this anyways, haha.
But anyways, I'm not sure where to begin with this one... I guess I can start by saying Rock Band 2 is pretty freakin awesome. My roommates and I picked it up last night, and the drums are a blast. Although we need to keep the noise to a minimum because of neighbors in the apartment complex.... but we might be moving into a house in a few months, so that won't matter anything :).
Working at Bungie has been a very good experience. I've learned so much more then I thought I would have before I started there. I've changed the way I work quite drastically, and have improved in modeling and texturing more than I realize sometimes. My contract is up at the end of March, but I have been approached with the opportunity to come back on for another YEAR starting in June if I want to. So I was quite suprized by that, but I'm probably most definately going to take it.
Living in Washington has been a good experience, except for when it snows... people driving like idiots.... But I ride the bus most of the time, so it's not as bad/stressful. I've seen quite a few parts of this state, but still need to get out and see alot more.
As far as upcomming games or technology that I've been watching, I'm looking forward to Mafia 2 alot, as well as Dirt 2 and Fear 2. I've been playing the Skate 2 demo recently and have had quite fun with it, but idk if I want to pick it up anytime soon... It lost it's appeal after a bit for the first one, so it might be a no.
But anyways, that's about all I have for now... and I'll try to update this thing a little more often.. even though like I said before, no one probably reads it.
Ya I know...it's been what... like 5 or 6 months since I've updated this thing... but no one probably looks any this anyways, haha.
But anyways, I'm not sure where to begin with this one... I guess I can start by saying Rock Band 2 is pretty freakin awesome. My roommates and I picked it up last night, and the drums are a blast. Although we need to keep the noise to a minimum because of neighbors in the apartment complex.... but we might be moving into a house in a few months, so that won't matter anything :).
Working at Bungie has been a very good experience. I've learned so much more then I thought I would have before I started there. I've changed the way I work quite drastically, and have improved in modeling and texturing more than I realize sometimes. My contract is up at the end of March, but I have been approached with the opportunity to come back on for another YEAR starting in June if I want to. So I was quite suprized by that, but I'm probably most definately going to take it.
Living in Washington has been a good experience, except for when it snows... people driving like idiots.... But I ride the bus most of the time, so it's not as bad/stressful. I've seen quite a few parts of this state, but still need to get out and see alot more.
As far as upcomming games or technology that I've been watching, I'm looking forward to Mafia 2 alot, as well as Dirt 2 and Fear 2. I've been playing the Skate 2 demo recently and have had quite fun with it, but idk if I want to pick it up anytime soon... It lost it's appeal after a bit for the first one, so it might be a no.
But anyways, that's about all I have for now... and I'll try to update this thing a little more often.. even though like I said before, no one probably reads it.
Saturday, August 16, 2008
Long time no update
Well, it's been a long time since I posted anything and figured I would give an update. Although I don't know if anyone reads this. But anyways, living in Washington has been going well. I like it out here quite a bit. But it's been hot lately and our apartment doesn't have airconditioning, so that part sucks.
Work has been going good, and I've made some pretty cool shit so far. Some days are better than others, but overall it's been a very good experience so far. I'm not really sure if they are going to want to keep me or can, but time will tell I guess. I unfortunately haven't been doing any artwork though outside of work, which I really need to change. But I don't see one of my roomates during the week, so we do things on the weekend. I am gone for over 12 hours each day, Monday-Friday, so when I get home at 8:30 at night I just eat and want to relax. I haven't been playing at on of games lately either, which I need to change.
But all in all it's going well so far, but I feel I'm starting to get into a grind and need to mix things up.
Work has been going good, and I've made some pretty cool shit so far. Some days are better than others, but overall it's been a very good experience so far. I'm not really sure if they are going to want to keep me or can, but time will tell I guess. I unfortunately haven't been doing any artwork though outside of work, which I really need to change. But I don't see one of my roomates during the week, so we do things on the weekend. I am gone for over 12 hours each day, Monday-Friday, so when I get home at 8:30 at night I just eat and want to relax. I haven't been playing at on of games lately either, which I need to change.
But all in all it's going well so far, but I feel I'm starting to get into a grind and need to mix things up.
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